So after you have unlocked the marauders, the rabid hounds, the death harrier, the mine droids and the sand worms, you will now face the most vicious of enemies...The Ghetto Bird. A helicopter that will spawn at random times to deal death from above. This death is delivered in the form of heat seeking missiles, which are deadly to both the player as well as other enemy units. Quite proud of the way I handled the physics for these missiles. They start slow and speed up the closer they get to the player. Still having some trouble with the particle systems in Unity 5, but I'm hoping to get a trail sorted for these projectiles. You can find ver2 of the games under the download section and the new build will hopefully be ready by the end of the week.
Weekend Update - Ghetto birds take flight