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Marta says Bill is Werewolf. Bill says it’s Pete. And Pete says he doesn’t know a thing about Werewolves. But you know that one of them is a liar and another one is Werewolf. Who is who? Werewolf Quest is a logic game inspired by "Knights and Knaves" puzzles and “Werewolf” party-game (aka Mafia). The rules are quite simple: each level is a small town which witnessed a cruel murder. You are to transform into Werewolf Hunter, examine all citizens and deduce who is Werewolf. The silver bullet will define his destiny! But beware – you have no right for mistake and if you kill the innocent the game will be over. The start of each level gives a hint how many people will lie to you. Take your chance!

Post news Report RSS Developer Blog #1. Why do we trust NPCs?

Hi Everyone! We are very glad to share our new video.

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Developer Blog #1

Why do we trust NPCs?


Just imagine - you’re absolutely lost in the forest. It’s dark already, you’re wandering among the trees and have no idea where to go. And bingo! You see a stranger on the forest marge, come to him and ask for a help. He kindly shows you the path, you follow it and suddenly get captured by the outlaws! That’s all because that stranger NPC was a villain and cheated you intentionally!

There is nothing new in the plot twists like that – the tricky NPCs became the equal participants in games long time ago. And it’s hard to remember the first computer game with fraud NPCs. But nevertheless in most cases a player tends to believe the NPCs words. This very concept boosted the creation of our game where the player must analyse the information from NPCs if it’s true or false.

By the way checkout our new video:


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