• Register

Weaving Tides is an isometric singleplayer adventure game for PC/Mac set in a completely woven world. As a human child you befriend and ride the weavers which are dragon-like, flying creatures with an endless ribbon tail. Along the way you will use the weavers’ unique stitching styles to overcome torn up areas and quirky creatures. Travel through the world’s manifold layers and visit villages made of cloth on your quest to investigate the whereabouts of your parents. Weaving Tides is currently in a pre-alpha state.

Presskit

Factsheet

Developer:
Follow the Feathers
Based in Austria

Release date:
November 30 2020

Platforms:
Windows
Mac

Website:
weavingtides.com

Available From:
$24.99 - Steam
$24.99 - Green Man Gaming

Description

Weaving Tides is an isometric singleplayer adventure game for PC/Mac set in a completely woven world. As a human child you befriend and ride the weavers which are dragon-like, flying creatures with an endless ribbon tail. Along the way you will use the weavers’ unique stitching styles to overcome torn up areas and quirky creatures. Travel through the world’s manifold layers and visit villages made of cloth on your quest to investigate the whereabouts of your parents. Weaving Tides is currently in a pre-alpha state.

History

After seeing a curious looking tree during a stroll whose bark looked like it was woven Verena (Ren) Demel, Creative Director and Co-Founder of Follow the Feathers, imagined a completely woven world and wondered about it’s inhabitants. What would the environment, the creatures and their lifestyle look like? Who could have created it? For about a year she kept revisiting this idea again and again until it developed into an actual game idea about dragons called Weavers with ribbon tails who could stitch through the surface of the world. She arranged a presentation and pitched it to her team who were thrilled by the idea. They did a game jam within their team to explore the games possible mechanics for a span of 24 hours to determine whether they should further pursue this idea. After this it was clear that they wanted to keep going.

Features

  • Explore a completely woven world
  • 5-6 hours to complete the main adventure
  • Interact with the world through stitching, diving, cutting, dashing
  • Use advanced abilities like pulling objects, wrapping enemies, or shooting ribbons...
  • Befriend and ride various types of weavers with unique special abilities
  • Stitch freely in the playground mode and share your creations with others
  • Experience a fun but emotional narrative which unfolds through character dialogues and environmental storytelling
  • Optimized inputs for current gen gamepads and keyboard/mouse

Videos

Weaving Tides - Pre-Alpha Footage YouTube


Images

Download all screenshots & photos as .zip
WeavingTides_Screenshot_01.png
WeavingTides_Screenshot_02.png
WeavingTides_Screenshot_03.png
WeavingTides_Screenshot_04.png

Download logo/icon assets as .zip
logo
icon

Awards & Recognition

  • "Official Selection: Leftfield Collection" EGX Rezzed London, 2018

Selected Articles

  • ""Weaving Tides builds on a unique woven world and unusual game mechanics (translated to english)""
    - Stephan Freundorfer, Gamestar 06/2018, page 21
  • ""This indie game is sew fascinating!""
    - Frank Meijer, Utomik Spotlight
  • ""Weaving Tides is an ingenious isometric stitch-em-up with a charming art style""
    - Chris Payne, Twitter

About Follow the Feathers

Boilerplate
We’re a small independent studio from Vienna, Austria. For the past five years we have worked together as a tight-knit team and developed our games - YoKaisho and NIVA - which were honored with various international awards and nominations. We thrive to create family friendly experiences which captivate our players through their curious game mechanics and mesmerizing art style. We are currently working on our next game: Weaving Tides.

More information
More information on Follow the Feathers, our logo & relevant media are available here.


Weaving Tides Credits

Verena Demel
Founder/Creative Director

Michael Huber
Founder/CFO/Programmer

Sebastian Rangger
Founder/Technical Artist/Level Designer

Klaus Fehkührer
Founder/Game Designer/Artist


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks