We Slay Monsters streamlines traditional roguelike RPG gameplay and introduces a unique poker-esque card based combat mechanic. Each class (Wizard, Rogue, Warrior, or Cleric) has a unique deck of cards; using this deck you will guide your hero through the dungeon. Each dungeon is designed to play in short bursts, with a single dungeon taking 15-25 minutes to complete.
We Slay Monsters is now on Steam, launch special save 20%
we got greenlit! save 20%!
We have been on Greenlight for one week now, and I wrote a devblog describing our experience.
one week on greenlight
We're proud to announce that our game, We Slay Monsters, is now available on itch.io for immediate purchase as an "early access" title.
we slay monsters now on sale! (early access)
We Slay Monsters (formerly known as Fury) is now on Steam Greenlight!
we're on greenlight
This build adds improved animations, improved dungeon tiles and better monster AI, among other things.
new build posted for alpha testers
Latest patch has been released to alpha testers, major re-balancing and lots of bug fixes.
the fury academy for dungeoneering patch 0.9.10 released!
We've been hard at working bringing new art into the game, and our artist Ray has been busy churning out some great character art. Our focus has been...
new character options
This is a major patch, and introduces the first of the all new profession-specific card sets. Also, there has been significant work done on dungeon generation...
patch 0.9.9 super huge awesome changes!
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