WazHack is a procedurally-generated dungeon game. This is not a button mashfest - you can spend all the time you need contemplating your actions. With over 300 different types of items to be found, there are many different ways to deal with the more than 130 different types of monsters. You will have to use your sword or staff as much as your inventory. It's not a game of plodding to the end and winning (though it is winnable), it's about experiencing the attempt... and learning lessons that will help your next valiant attempt!
After 6 months of development and an intense beta, WazHack 1.1 is now available. The new content is a free update to the 1.0 version.
Time freezes while you don't move - enemies move when you move... or perhaps you will use time to quaff a potion, zap a wand, or cast a spell. This time freezing mechanics is reminiscent of Dragon Age or even Braid, but in fact it derives from the original Rogue turn based mechanic. WazHack is a roguelike in the same tradition as NetHack or DCSS, but with a whole new 3D visual presentation like none other. You still get "turn based" action, but now a "turn" is a fraction of a second. By removing player reaction time as a concern, you're free to contemplate the vast array of possible items you have in your inventory when faced with a difficult situation, while still being free to hack and slash through a band of weakling kobolds and watch their ragdoll-physics reptilian corpses crumple to the ground.
There are now over 300 different items in the game, and the new items go quite well with some of the new dungeon features. For example, you may find a small room with a closed door... before you knock on the door it might be a good idea to drop some of your gems and see if they are actually gas bombs, so you can weaken the horde of monsters as they come out of the room.
The new dungeon branch plays homage to NetHack's "Gnomish Mines". In WazHack, the mine has gnomes, but it also has a mine shaft with an elevator, and some other more deadly industrial advances await you. A pick-axe may come in handy too.
That's enough spoilers! Get playing and discover it for yourself!
In preparation for a new update, which will include both Windows and MacOSX versions, there is a public beta process now open.
Buy WazHack before January 29 and go dungeoneering for a pittance!
Need to plan on a private LAN? ad-hoc peer-to-peer? You can now use traditional direct-IP connections for joining servers. Just start a network game as...
Waz discusses the performance and UI improvements that the Android version of WazHack brings to the Windows versions, and looks ahead a little to the...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
this is fraud or what. i bought the game witrh visa for 3.99 and its not on my desure account, WHAT THE HELL is htis ?? are the comments here fake or what is this all about NO I WONT BUY IT AGAIN FOR 3.99 f...king sheit
I saw that this was Greenlit, congratulations! Will Desura users be getting a Steam key?
My Freind this game is Terrible (cuz he's a FOOL) But i think this game is pretty fun
It keeps having errors when its validating my files so I cant even download the game. any suggestions on how to fix it?
The best rougelike i've played since the launch of Dungeons of Dredmore.
Congrats you made a realy nice game, with great replayability & didn't leave out the fun!
Well worth my investment. Stick with it Waz!
Does anyone want to trade this game for Weird Worlds: Return to Infinite Space?
and King's Bounty: The Legend
The new update sounds awesome. I once got to 180 fathoms deep, running around with the +3 Vorpal Blade, a spear, scale mail suit, black boots, mittens, horned helmet, blue cape, and God knows how many potions I had that where unidentified. Then i was killed by 4 big guys, and a fire thing. So much fun.
I bought the game yesterday, fantastic by the way, but is it possible to transfer the full version onto an iPad?
Sorry, no, the mobile stores are "walled gardens" - they don't allow external purchases to activate on-store apps. It's also quite some extra work supporting the mobile version in addition to the desktop version (unlike Mac and Windows which are basically identical builds).