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An open world co-operative sailing game. Players work together to sail a ship in the pursuit of adventure! Currently being built in Unreal 4, we are still in early development.

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Wayward Ventures Alpha Build December 2017

Wayward Ventures Alpha Build December 2017

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A player guide detailing how to setup and play the Wayward Ventures alpha! This post will tell you everything you need to know about how to setup and...

Wayward Ventures - Yearly Recap

Wayward Ventures - Yearly Recap

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It's now been exactly a year since my last news post here - I thought now would be a good time to post what I've been up to. Wayward Ventures is not dead...

Wayward Ventures - Monthly Recap #17

Wayward Ventures - Monthly Recap #17

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Recap #17! Featuring a new sailable ship, a playtesting video, as well as new models and textures.

Wayward Ventures - Monthly Recap #16

Wayward Ventures - Monthly Recap #16

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It's been a relatively quiet month for us - work continues though! Including a new island tileset and a new ship.

Wayward Ventures - Monthly Recap #15

Wayward Ventures - Monthly Recap #15

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Update number 15! New menus, new islands, and new models! Our work continues at a steady rate.

Wayward Ventures - Monthly Recap #14

Wayward Ventures - Monthly Recap #14

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The fourteenth monthly recap 14 for Wayward Ventures! February has seen some fantastic contributions from our team - sword fighting, updates to our cannons...

Wayward Ventures - Monthly Recap #13

Wayward Ventures - Monthly Recap #13

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Kicking off 2016 with a look at some more models, some animation work, and improvements to our sky system.

Tempest - Monthly Recap #12

Tempest - Monthly Recap #12

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The final monthly recap for 2015, a whole year of development! Featuring some environment effects, weapons, new models, and more.

Tempest - Monthly Recap #11

Tempest - Monthly Recap #11

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Welcome to our monthly recap for November! This month's progress includes World curvature, UI, ships, terrain, islands, and a health & stamina system.

Tempest - Monthly Recap #10

Tempest - Monthly Recap #10

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New Screenshots, a review of our trip to GameCity, some updates about our monthly progress, and an announcement about potential name changes!

Tempest - Monthly Recap #9

Tempest - Monthly Recap #9

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Modular houses, our first island WIP, a look at some weapon animations and an announcement about our plans for October

Tempest - Monthly Recap #8

Tempest - Monthly Recap #8

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Our eighth monthly recap includes: wearable hats, a look at our early inventory & shop system, and an early multiplayer prototype!

Tempest - Monthly Recap #7

Tempest - Monthly Recap #7

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Hello and welcome to our seventh monthly update! This month we've seen some new additions to our team, networking & interaction progress, some new ships...

Tempest - Monthly Recap #6

Tempest - Monthly Recap #6

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Our sixth monthly recap! Our first update from our switch to Unreal 4 engine. A look at a new ship, some early cannon prototyping, and our plans for what...

Tempest - Monthly Recap #5

Tempest - Monthly Recap #5

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A (mostly!) playable release of our Cryengine alpha build. Some information about developments over the last month, and more importantly, our plans for...

Tempest - Monthly Recap #4

Tempest - Monthly Recap #4

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New trailer, volcanic eruptions, create your own flag, rum drinking, and more!

Tempest - Monthly Recap #3

Tempest - Monthly Recap #3

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Lots of updates to report this month. Including: A new playable ship, two new islands, a rework of our storm system, and more!

Tempest - Monthly Recap #2

Tempest - Monthly Recap #2

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Lots to report on for this month! Drawable maps, new weapons, islands, a new ship, and more!

Update: New Port Images & Information

Update: New Port Images & Information

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Some WIP Images from the new French port being worked on - and some additional information about the ports themselves.

Tempest - Monthly Recap #1

Tempest - Monthly Recap #1

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Our first recap. Hopefully of many! Detailing our intentions for this project, what we have achieved so far, and where we hope to be in the future.