A finite world with infinite resources. Defeat your opponents before the world collapses under your empire in this epic Battle Royale - Board Game Like - RTS !
In WotA you will show your management, strategic and quick thinking skills.
During centuries of peace, military strength wasn't a concern to your people, it is now. You have little time and enormous needs so act as fast as you can.
The intellect of your people seems limited only by the amount of resources you're willing to throw at them. Could it be the key to your success ?
You are no longer safe, you will need troops ASAP to send throughout the world to explore, expand and wage war.
Find where the ocean and your opponents are to choose where to expand and settle.
World is crumbling, expand fast or let your people be doomed by the ocean.
It is their fault the world is dying for overusing its resources, put an end to their madness to try and save what remains.
Respect nature, and nature shall not crumble the land under your feet too fast (maybe)
Love strategy/4X games but don't have 20 hours ahead for a game ? Got you covered here. Thanks to the battle royale mode, games never last more than 25 minutes* (*duration is up for discussion !)
Love board games but dont have 3 friends (and hours) at home ? Give WotA a shot !
Deterministic macro management battles give most power to your strategic thinking rather than the speed at which you moves your fingers.
Little impact luck has on the game can be countered by means of strategy.
Will you build in the outskirts closer to the ocean to be safer against players but on a more narrow lifespan or the other way around ? Will you create as many cities as possible to increase your production or will you save forests to defend you from the ocean ?
All techs are calibrated to have a significant effect on the game, and you cannot get them all. Each mix offers a different array of response to specific situations. As of the current state there are already over 1000 different combinations !
Because you deserve better. AI does not get free units or resources under the hood, and has the same visibility rules as human players, no radar or such unfairly obtained information, it needs to travel and explore just like you do.
A tidal wave is putting an end to this continent, will you make it through ?
Here goes the first round of fixes, there will be more tiny patches like that over the course of that first week of early access as I gather feedback.
Bigger changes will start rolling out over time as the game is made stable with how everyone is playing it !
Gameplay changes:- Now deselecting army after giving it an order
- Added colonize to right click quick actions when targeting a colonizable area
Bug fixes:- Fixed issues when armies are given orders while off screen
Multiplayer Fixes:- Fixed clients missing victory message
- Fixed fog of war not revealing when client move armies
Big thanks to all the twitchers and youtubers who have been showing the game so far, you guys are the best !
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.