A little later than originally planned, we have now released version
2.3.1 of Warzone 2100.
Changes:
This release finally includes the Playstation music track, thanks to
yic2006_44 for providing a lossless copy of it. Some graphical polish
was done, like showing background images and videos with correct aspect
ratio on non-4:3 screens, and a better map preview and AI slider for
multiplayer games. We now have a faster building queuing system - hold
down Shift while building to see it in action. And of course, a
few bug fixes are included as well. The detailed changelog is listed
below.
Download:
As usual,
downloads can be found on our download page.
Bug Reports:
As usual, we need bug reports to fix problems in the game. Please note
that we use tickets only to track bugs, for discussions about how
features should work and feature requests we have a dedicated
forum section.
For bug reports, see BugReporting
for details, in short:
- Search
the existing tickets for your problem, if the problem has already been
fixed in SVN, the ticket will be closed. - If there is
an open one already, feel free to add more info to it. - If there
is no report yet, make a new ticket. - Be
as detailed as possible in both summary and description, and either log
in with your forum account or leave an email address so we can contact
you if we need more information. - The more information we have,
the easier it is to fix problems, so include savegames/instructions to
reproduce the bug, crashdumps, backtraces, screenshots for graphical
problems... if you have. - When you attach files to a ticket,
please add each text/image file separately and uncompressed, so we can
view them easily in trac (savegames can and should be zipped, they
consist of name.gam, possibly name.es, and the files in the name/ folder).
Detailed Changelog:
2010-06-13: Version 2.3.1
General
- Change: Add the
Playstation music track - Change: Put date and time in screenshot file name
- Fix: If setting the chosen fullscreen video mode fails, retry
in windowed mode - Fix: Power calculations
- Fix: Crash when loading saved games with different mods than
currently loaded
UI
- Change: Draw subtitles
with shadows - Change: Add "scout" and
"disembark" cursors - Change: Improved AI slider
- Change: Fast build queueing by holding down shift
- Change: Improved map preview
- Change: Show backdrops with correct aspect ratio, cut off the
part that doesn't fit the screen - Change: Show videos with correct aspect ratio, with black
borders - Change: Show an optional
description for challenges - Fix: Subtitles menu option works again
- Fix: Make double-click interval game-speed independent
- Fix: Display "build" cursor while building
Multiplayer
- Fix: New
improved scav script that operates scavengers individually, helps when
they are station in multiple scav bases
DyDo AI
- Update to 2.1.4: Improved initial building sequence and speed,
improved the way trucks are moved between groups - Challenges use maps included in the game
NTW
- More range for for twin assault cannon, less mg damage against all
buildings, a slower tank and cyborg production at start
1.10 balance
- Less hit points
for artillery, they are all on 25-35% now - remove the lancer rof upgrades to keep the old balance
Translations
- Fix: Make subtitles translateable
- Change: Disable translations below 50%
- Updated: Ukrainian, German, French, Spanish, Italian, Brazilian, Estonian, Polish, Croatian, Russian