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Warehouse is for people tired of easy puzzle games where you play a few levels and find the same problems repeating themselves over and over. In response, Dimension Q has created what we believe to be one of the most challenging puzzle games in recent years. It requires patience, a sharp mind, and an understanding that it's OK to have to start a puzzle over. Warehouse has fifty levels, enough to hurt your brain for at least as many hours. Don't feel bad if you can't beat every level, there are only a few easy puzzles, several moderately hard puzzles, and the rest of the collection are either hard or very hard. *This game description must open with a disclaimer! Despite the colorful graphics and charming music, this game a real brain buster. Compared to your typical modern puzzler, it's difficulty is very high.*

Post news Report RSS Warehouse to be OSX Exclusive

Due to the high difficulty of Warehouse, it will stay OSX exclusive. Only a few testers have had the ability to finish most of the puzzles. For the iOS user base, the game is just too hard and my interest is in making challenging games for players who are ready for that level of difficulty.

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Due to the high difficulty of Warehouse, it will stay OSX exclusive. Only a few testers have had the ability to finish most of the puzzles. For the iOS user base, the game is just too hard and my interest is in making challenging games for players who are ready for that level of difficulty.

The follow-on title has a much lower level of difficulty for a broader user base.

This isn't to say OSX gamers are more capable of difficult puzzles, it's just that the game has already been released for OSX and the genie is out of the bottle. Finding a market on the PC would be nice, but the game is hard to market since it sells itself on challenge instead of nice graphics over shallow gameplay and a short game experience.

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