At the height of the Cold War, the UN created War Net. An AI to provide tactical consultancy. Soon the war was coming to a close, War Net was well respected and as a consequence its power and responsibility increased.
The world stabilized. That is until one day, War Net was threatened, by a child prodigy.
Try the latest update for my IGF entry here: Warnet.io
So I just submitted my game to indiecade. Anyone want to give it a small test? I have also uploaded my first gameplay video here.
Here is a list of the basic parameters of War Net. It includes links to stay on top of the games current development.
War Net is an RTS MMO which I am developing where you get to play global thermonuclear war, with other players online, all from within your browser. This...
The thread is located here: Forums.tigsource.com