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Wander is a collaborative, non-combat, non-competitive game focused on exploration and joy. Life begins as a tree. Storms that affect the known planets transform you, and continue to influence your path. A rare flower has many powers that can alter your course. As you explore, you begin to discover others in the the sprawling rainforest. Working together, you unlock new experiences, piece together the plot and enjoy the varied beauty that Wander has to offer. Wander features a gorgeous landscape, large scale non-competitive play and immersive sound design to create a world like no other.

Post news Report RSS Underwater exploration enhanced, new screenshots

As well as bug fixing, we've been making some the underwater areas in Wander more exciting to explore.

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We've just released a new alpha version of Wander (alpha18) and this update has a heavily improved underwater area, that the Azertash and the other amphibious creature can explore. We've added the first few fish that will make up the underwater ecosystems but their AI still has a long way to go!

New water areas in the latest alpha

We've also been fixing bugs reported by our wonderful alpha testers. We've also got some more long term changes that we're hoping to have finished soon. We're in the process of improving our animation system so the elf can climb and explore more nimbly. The lighting and terrain system is also being improved. The first quests and tasks will be in this coming week.

New water areas in the latest alpha

As always, get involved on the forums if you're interested in Wander.

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