Wander is a collaborative, non-combat, non-competitive game focused on exploration and joy. Life begins as a tree. Storms that affect the known planets transform you, and continue to influence your path. A rare flower has many powers that can alter your course. As you explore, you begin to discover others in the the sprawling rainforest. Working together, you unlock new experiences, piece together the plot and enjoy the varied beauty that Wander has to offer. Wander features a gorgeous landscape, large scale non-competitive play and immersive sound design to create a world like no other.
We've been hard at work and things have been going well for Wander. We've been adding Steam support, Screen Australian and Film Victoria are now support...
steam support, voice actors and screen australia support
Beta 14 is now up for Windows and it includes the first initial version of dream weaving and lots of new lore from our new voice actors, a day / night...
dream weaving, day night cycle and a lot more lore.
Wander is coming to PS4. We have also been nominated for an award!
wander, the non-combat mmo coming to ps4
We've got new characters coming and we were the biggest surprise at PAX Prime, according to Massively.
pax prime, melbourne fringe festival and a thylacine
Wander open beta was launched at PAX Prime and can now be purchased from our site and GamersGate.
wander open beta launched at pax prime
The Wander team had an amazing time at PAX Australia and hopefully we will all recover from the PAX flu soon!
wander, post pax australia update
We got a the trailer that will be shown as part of PAX Australia uploaded now. New screenshots of the elf as well.
new trailer for pax australia
The terrain in Wander is now much prettier and a new alpha will be up tomorrow with many improvements.
new trailer coming tomorrow, new terrain shader
The new alpha of Wander includes new textures, sounds, shaders, control scheme, exciting places to explore and new bugs to find.
new alpha of wander with lots of new content
We now have new rock shaders and textures, the first spice power for the Ent and 25 hours left of our IndieGoGo campaign.
new rock textures, spice powers
Wander is organising a cosplay competition at our booth at PAX Australia. Also lots of new content.
wander cosplay competition at pax australia
Thanks to the help of Razer, Wander will support the Razer Hydra motion controller in combination with the Oculus Rift.
wander - performance improvements, razer hydra support
We've raised enough on IndieGoGo to buy an Oculus Rift dev kit, and we've been making some big improvements to Wander.
wander will support the oculus rift
Wander has new character music and caves and we've uploaded a video with a bit of both, we're also very happy to see some write ups about Wander.
wander - new character music, cave systems, new video
Our colour grader, Sinead, has been working her magic and Wander is now prettier. New sea cave and forest screenshots.
wander - new screenshots with colour grading and post effects
We've added a new floating island, launched a IndieGoGo campaign and added Wander to Steam Greenlight.
wander - new floating island, steam greelight and indiegogo
The alpha version of Wander is now available for Linux.
wander - alpha now on linux
This weekend we've made major improvements to the camera that used when flying and swimming, major bug fixes and introduced caves.
wander - improved flight mechanics and major bugfixes
As well as bug fixing, we've been making some the underwater areas in Wander more exciting to explore.
underwater exploration enhanced, new screenshots
After releasing the first alpha last week things have been hectic! We've got new screenshots, new videos and plenty of new content and bug fixes.
wander - new screenshots and updates to the alpha.
The first stage of alpha testing is starting for Wander, the collaborative, non-combat, non-competitive game focused on exploration and joy.
wander, alpha launched. the collaborative, non-combat, non-competitive game.
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