• Register

Vortex is a top down competitive local multiplayer shooter game where the goal is to fly around in neat looking spaceships and kill your opponent by making his life miserable.

Post news Report RSS Vortex - Join us at Power of Play 2015 - Bellevue

Destroy your friendships with the ultimate space top-down shooter party game! Vote now on Greenlight. We will be at the Power of Play 2015 in Bellevue, WA on Friday 5/15 and Saturday 5/16. Come visit us for a chance to play!

Posted by on

vortex_title




Description

Vortex is a top down competitive local multiplayer shooter game where the goal is to fly around in neat looking spaceships and kill your opponent by making his life miserable.

How do I ruin his life? It’s super simple. You fire at their vortex until awesome powerups appear. You then pick them up and fire them right back into their vortex.

Neat looking spaceships! Tell me more!

Choose the right one:

tx_rapier

The Rapier

tx_gladius

The Gladius

tx_claymore

The Claymore


What are these awesome powerups? There are eleven total awesome powerups to wreak havoc on your opponent. They are split into two categories: offensive and passive.

Offensive

tx_pickup_minelayer

Minelayer: It poops mines

tx_pickup_gunship

Gunship: It drunkenly goes around and shoots at you if you get close

tx_pickup_fighter

Fighter: Deadly in packs

tx_pickup_defense

Defense: Protects the vortex

tx_pickup_mine

Mine: Don’t touch it no matter how shiny it is

tx_pickup_emp

EMP: Not pronounced ‘emp’

tx_pickup_nuke

Nuke: Nuke


Passive

tx_pickup_beam

Beam: It helps your horrible aiming

tx_pickup_repair

Repair: It’s like a band-aid

tx_pickup_shield

Shield: Ramming speed!

tx_pickup_clear

Clear: Nothing near you will survive


Please Read

Please know that we at Displace Media are working hard to bring you this game. We will be releasing this in Early Access once Greenlit. The game is completely playable end to end for two players. Our focus next is to add three and then four players. Sounds, effects, graphics, HUD and game balancing are not final and will be tweaked continuously based on community input.

I hope you enjoy the game as much as we had fun making it.


Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: