Vitrum is a 3D, first person, puzzle/platform game. The main character is an android designed to convert energy from crystals into powers. The android can absorb energy in each of his hands, allowing him to combine different powers. One of the coolest powers is the ability to invert the gravity, because it’s 3d and because the player can freely choose when and where to use it! Vitrum takes place in a desert laboratory full of different colored crystals. Some crystals grant powers, others are harmful to the android. The player will have to figure out how to use the crystals, solve the puzzles and finish each stage in Vitrum. Features: - Each crystal color represents a power, explore each color and discover every power the android can execute. - Combine powers to solve more difficult puzzles. - Explore 3D gravity inversion, materialization of crystal platforms, super high jumps and other powers. - Collect crystal shards to unlock Insane stages. - More than 45 stages.
Vitrum Stage Editor is now available in Desura.
Now you can create, test and share your own Vitrum stages. You can also play and rate others' stages.
Let's see who will design the most awesome stage!
You'll find the application in your Vitrum base folder (under the desura folder). More instructions here: (if possible, watch the video in HD)
We are here to announce that we are working on the Stage Editor for Vitrum, and we'll soon release it, it'll be a free update for Vitrum!
A 3D, first person, puzzle/platform game. You are an android designed to convert energy from crystal into powers.
Vitrum just got released! Now you can play all the stages, collect all shards and unveil its secrets!
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I purchased the Bundle Stars "Pure Indie" bundle. This bundle includes Vitrum.
Would it be possible for people who purchased this bundle to request a Desura key? I like having as many of my Indie games as possible installed under Desura, so I am automatically alerted when there is an update.
Can you guys add an option to the installer to change the install directory? I cannot allow the game to be put on my C: drive, but there is no way to stop it from doing so, as far as I can tell.
You can move it from your C drive, it cut and paste the folder anywhere you want, it doesn't store anything in the registry and it doesn't need necessarily to be on C.
That i want to say to developer - how about to "attribute" CC-BY licensed music you used in this game? You obligated to do that by license.
Let me cite:
All musics used in Vitrum are licensed by Creative Commons (http://creativecommons.org/licenses/by/3.0/deed.en_US).
The musics are:
- Nothing to Hide by Eye Depth
- Art Low by Fingers In The Noise
- Empty Space by Fingers In The Noise
- Z by Robot
- Full Moon by Fingers In The Noise
- Saturated by Cian Breen
- Don't Think by Fingers In The Noise
- Waterfly by Eye Depth
- Dub Rain by Fingers In The Noise
- Empty Whisky Bottle In The Noise
- Snowflake Journey by Eye Depth
Hello Toytame.
All the songs names/composer you can find inside Vitrum Folders, there is a image called EndGame, there you will find all you want about those composers. Also, at the end of the game, we gave all the credits to each composer / music used in the game.
But you dont mentioned it on your game homepage. Would be nice too.
very awesome, would buy it but I don't have money, I gotta say the music goes way much with the game look, the music sounds just great, the look does too, it's just amazing, good game!
Nice game for what I played so far, too bad that I get some graphical glitches with my 7870 and the light that comes from the neons on the walls is very strange, it flickers when my in-game sight moves.
Hey, I got the game this week and was having exactly the same problem on my 7850, so I contacted the developers for help. They hadn't seen the problem before but recommended rolling back my drivers - which works. I was using Catalyst 12.10 drivers but rolled back to 12.8 using Windows device manager and now all the flickering and distortion has gone completely. Give this a shot and good luck with trying.
Thanks a lot, I'll try!