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Earth and the core worlds are suffering. Overpopulation and lack of resources are leading to unrest and desperation. That's where you come in. You've been recruited to colonize a planet more than 4 light years away. It's your job to save the human race from its own greed and consumption. The game is experienced from a top-down view allowing for the deliberate and creative crafting of every item, vehicle, and structure in use. Using a scriptable and dynamic artificial intelligence the AI Overlord will change up every aspect of the game. Nothing stays the same forever, making Worlds an addictively, dynamic experience with limitless replayability.

Forum Thread
What have I been doing? (Games : Violent Sol Worlds : Forum : Larry : What have I been doing?) Locked
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magicrat_larry Lead Developer
Oct 20 2016 Anchor

Really I have been sick and working on the Physics POC for some time now. The best thing is that the physics POC is in a good state that the current game functionality can be switched to the new physics engine.

I have not started the transition, but will do that soon. The one thing that remains to do with the physics engine is to add the dynamic rotations upon collisions. That can wait until it is in the game.

This is a short update because I was sick for a while and did not do that much that was that exciting. :(

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