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Earth and the core worlds are suffering. Overpopulation and lack of resources are leading to unrest and desperation. That's where you come in. You've been recruited to colonize a planet more than 4 light years away. It's your job to save the human race from its own greed and consumption. The game is experienced from a top-down view allowing for the deliberate and creative crafting of every item, vehicle, and structure in use. Using a scriptable and dynamic artificial intelligence the AI Overlord will change up every aspect of the game. Nothing stays the same forever, making Worlds an addictively, dynamic experience with limitless replayability.

Forum Thread
Release 0.12 (Games : Violent Sol Worlds : Forum : Closed Alpha News : Release 0.12) Locked
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viedt-el Developer
Jan 7 2017 Anchor

Tag Created - Release Cut - 1/4/2017

Change Log

  • numbers do not show correct on craftable pistols (fixed)
  • Crash on continue (fixed)
  • Turret destruction threw a NPE (fixed)
  • Vehicle is drawn on top of the drone when it is close to the station boxes as the drone goes up. (fixed)
  • added action count in subregion
  • Buffalpug hide does not scale in inventory (fixed)
  • scaling for the hat and chainsaw didn't work on inventory and chest screens. (fixed)
  • Get lizard to attack miner with spit (fixed)
  • Get Stalker to attack miners (fixed)
  • Miners take damage
  • Miners Break due to damage
  • Normalize the keys used in the menus
  • Enter is the same as "E" on menu screens
  • Help screen does not close with esc (fixed)
  • Add 5 news story events
  • Create a News screen
  • Added two new miners for three total
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