Yet again an excessive list of updates since last version. We now have writable signs, climbable ladders, better performance, a large overhaul of the menu layout and more.
New Features (since v.1.0.4)
- Feature: Signs are now writeable and can also be placed on walls!
- Feature: Much improved performance when placing/removing blocks, in part due to a completely new localized sun relighting algorithm.
- Feature: Overall slight improved performance due to the removal of two rather slow code obfuscation methods.
- Feature: Added Stone Path Block. Gives a 15% movement bonus while walking on it.
- Feature: Added Frosted Grass Blocks. Gorgeous winter decoration <3
- Feature: New Particle property "SelfPropelled": Particles can regain their velocity when collided, when freed again. (Smoke Signals!)
- Feature: Added block behaviors. This is an elegant solution for certain blocks that behave in several ways. This now allows for the chimney block auto-orient when placing. Surely will have many future applications.
- Feature: Readded Mechanical Power Blocks: Currently only useful for decorative purposes.
- Feature: Random Rotation for the Import Tool. Using /we imrrand [off or on] will randomly rotate the placed import file.
- Feature: New Flower: California Poppy
- New Logo for the game, website and account manger
- From the ground up redesigned menu screens
- All in game dialogs are alsjo adjusted to fit the style
- Feature: Ladders are now climbable
- Feature: Added universal block drop system. Allows a block to drop any combination of block or item stacks with a selectable random quantity
- Feature: Add new item: Stick
- Feature: Added skols Linux Installer scripts and files. If you install the game with vine and run the install.sh you should hopefull have the game working under linux
- Feature: Leaves and Branchy Leaves now drop Sticks and Saplings. Rock now drops Stones
- Feature: A singleplayer worlds file name can now be renamed within the game
- Feature: Added command .cam tp [off or on] to prevent the cinematic camera teleporting the player back to the original position on path end
- Many many tweaks and bugfixes which I won't bother you with here, check vintagestory.at to read the full change logs.
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