It's an online collectible card game with tactical battles. Right now it's developing as browser-based when you need only a browser to play it.
All in-game environment and story are based on Command & Conquer: Vengeance mod.
The main idea of game is that you have cards-"actions" and your goal is to bring death to other players on the current map using your cards.
Technologies used:
RoR on the server side
AJAX on the client side
Actual development of this game has started on this week. Before this was just first try to start it but now we have a great motivation to complete this project :)
Need to say that in first version we won't make an isometric view of landscape, so please think about previosly posted images as just some sketches)
First public beta planned to be around January of 2010 :) And then we will need your strong support make this game better than ever.
I hope soon we'll start posting some more detailed information about the game =) So stay tuned!
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This is so cool looking :O
I just have one question: Who does what in the team? :)
I'm the Idea Carrier, Designer and Card/Map maker
ADie is our genious Programmer!
:)
Cool :P
It's February already and I'm really sorry that there is no public release yet. I'm too busy those weeks, but I'll try to release it this month.
We just need to translate interface and clean up not properly working parts, but it takes long time.
Thanks for your patience.
So, is this game like that PSP game metal gear acid? Like a turn-based strategy card game? Because if it is, this game is gonna be sweet. Gonna be tracking this and wish you guys luck with your development of the game.
Yup Yup, that was our inspiration, and our base. But in our vengeance universe, with more cards, different levels and of course - all MMO!
Удачи в разработке )
its gona be somthing intresting. track)
Hmmm i think i shall try this comrade
The epicness of its classifications acronym aside this seems like it could potentially be interesting.