In Veer, you navigate the world through solving logical puzzles. By shooting at a pylon, you teleport to the second pylon, but with the same relative position as you had to the first one.
You can also change the gravity in four directions through ramps. Turn your world around, teleport yourself past obstacles, and find your way through the temple!
Easy right? This simple yet versatile mechanic lays the foundation for the whole game (which currently contains about 60 levels), in combination with lots of other mechanics of course. You can check them out in our features section here on Indiedb (under construction)!
If you're a special spatial puzzle fan, you might want to see more!
Finally if you are convinced, your vote would really help a lot in our struggle to release Veer.