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In Veer, you navigate the world through solving logical puzzles. The core mechanic used to do this is relative teleporting: Jumping between relative positions to pylons in the levels. This in combination with the ability to change the direction of gravity are the corner pieces of the game, where
everything revolves around and is created for the core experience of puzzle solving. Throughout the game, new ways of using the mechanics are introduced to create a more complex and challenging experience. Turn your world around, teleport yourself past obstacles, and find your way through the temple!

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Veer at other places
Youtube
Facebook
Homepage

Contact
Pontus.Fredriksson@some-fish.com
Emund.Sandelin@some-fish.com

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You can buy Veer and other games that are trying to get greenlit and receive steam keys if they succeed at: Groupees.com

Pay what you want 1$ minimum, and make your own bundles.


Veer is a logical puzzle platformer, currently under development. Check out our profile or head over to some-fish.com to learn more!

Thanks for your support!

Veer's first let's play and preview!

Veer's first let's play and preview!

News

Hello hello! Our puzzle platformer Veer has gotten its first youtube coverage! One is a preview and the other is a playthrough of our demo. Both actually...

Relative teleportation - Introducing Veer

Relative teleportation - Introducing Veer

News

Howdy folks! On steam greenlight there is now a "special", spatial platforming puzzle game called Veer. Its main mechanic: Relative teleportation, allow...

Swapping pylons

Swapping pylons

Feature

Pontus explaining how to swap which pylons are paired in Veer.

Gravity Ramps

Gravity Ramps

Feature

Pontus explaining how the gravity ramps in Veer work.

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