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Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

Description

The holy trinity is complete. Contains 3 paintschemes plus a white repaint template with wireframe UVs for guidance.

Preview
R-101 Delphinus I
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Hellrot_RuRu34
Hellrot_RuRu34 - - 131 comments

Thanks :)

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Xpand122 Author
Xpand122 - - 70 comments

No problem. I couldn't include the actual photoshop file because it was 76MB. It's impractical for someone who just wants to play with the aircraft to have to download such a large file that they'll never use.

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liberty_wings
liberty_wings - - 924 comments

I like it! **
Out of curiosity: are you planning to do more fictional planes like the Fenrir or the Wyvern?

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Xpand122 Author
Xpand122 - - 70 comments

Only AC3 planes for now.

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Guest
Guest - - 689,349 comments

It looks quite awesome. Would you happen to plan on doing the XR-900 at some point?

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Xpand122 Author
Xpand122 - - 70 comments

Yes

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Mufas4
Mufas4 - - 4 comments

You are a god.

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General_Green
General_Green - - 168 comments

Shame you only do AC3 planes, but still great. Nice work.

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JinougaF
JinougaF - - 40 comments

I think he said for now,maybe more planes I think he means.

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John_Silver
John_Silver - - 336 comments

That is not true.
Xpand has also made models of XF-108 and Il-76 for VTRP project.

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General_Green
General_Green - - 168 comments

My comment was more about the other Ace Combat planes, like the ADF Falken and the Fenrir.

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キレックス
キレックス - - 445 comments

Glad that even someone remembers the best AC game of all time.

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RaptorGod
RaptorGod - - 152 comments

Noticed the same issue that Nergal01 had with his updated XA-20 addon, the horizontal stabilizer lifts in the opposite direction, going down when you want to ascend and vice verse. Other then that it handles like a dream.

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Xpand122 Author
Xpand122 - - 70 comments

Actually, that's on purpose. Since the pitch control surfaces are on the main wing what happens is, when you pitch up the ailerons go down to increase lift in the wing (like flaps), that, combined with the fact that the plane has a static horizontal tail, creates a rotation (torque) around the spanwise axis of the plane making it pitch up.
Vice versa for pitch down.

Also it worked like that in AC3.

Needless to say the effect of that is greatly exaggerated in the games.

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RaptorGod
RaptorGod - - 152 comments

Well I guess I overlooked that feature in my last playthrough (which was 3 years ago), thanks for the info. :)

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Xpand122 Author
Xpand122 - - 70 comments

AC3 did have a few mistakes regarding that. The MIG-33 for example, has the ailerons reversed, and there are some more with weird opposing animations in which the main wing and horizontal tail cancel each other out.

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