So there you have the official sequel to Urizen Shadows of the Cold Deluxe Frosty Edition...Urizen Radiant Star. Yeah its going to have 6 players, a 2 Player turn, tons of powerups, wepaons. I envision it to resemble the mission based action of Super C, the vibe of Risk of Rain and powerup mechanism of Metroid.
So the story goes like this...
Urizen Radiant Star
Team Urizen goes on a rescue mission to answer S.O.S call from moon world closebye, Hellinite which is at war within and who is tormented by three renegade kings.
They get there and finds the Hidden temple of "Thunder" HQ with chamber of sacred stones from which the call was emanating.
Discovers Mysterious “Radiant Star” stone in one of the rooms.
Radiation from the stone somehow changes the crew into...
“Team Radiant Star”, who now posses strange powers, and enhanced attributes.
Those who have made the S.O.S find him and his crew, who have all been transformed by the Radiant Star stone.
The Hellinites cannot believe what has happened they show the team the prophecy.
Team Radiant Star is composed of “Mercilus”, “King Emerald Jr”, “Ketan”, “Romus”, “Sentry”, and “Aquadane”.
THE WAR FOR HELLINITE BEGINS.
Kyndarr of Krassnea X, Zolan of Uton Randea, and Xantur of Riss Klun, kings who waged war for domination and power hold control of the three major areas on Hellinite.
I am planning for the game to play out, mission based like the classic Super C for the Nintendo, with strategic points to destroy or combat, there will also be vehicle and aerial overhead warfare along with powerup collecting like Metroid, and with the vibe of Risk of Rain. Yeah, it's going to be tough and fun.
Red Moon Studio
So I've laid out a new intro animation vid in 3D. I will be working on soon, I will be using MAYA and all it's cool add-ons. I used Maya as of 2005. Yeah 15 years ago...we'll it's going to be a good trip here...LOL Wish me the best. Please visit the website like in 2 weeks. www.redmoonstudio.com
Here's what I've learned from selling games online, building an indie company, and designing a video game. Some helpful tips, pros and cons.
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