So there you have the official sequel to Urizen Shadows of the Cold Deluxe Frosty Edition...Urizen Radiant Star. Yeah its going to have 5 players, a 2 Player (turn or co-op, not sure), tons of powerups, weapons. I envision it to resemble the mission based action of Super C, the vibe of Risk of Rain and powerup mechanism of Metroid.
So the story goes like this...
Urizen Radiant Star
Team Urizen goes on a rescue mission to answer S.O.S call from moon world closebye, Hellinite which is at war within and who is tormented by three renegade kings, Malgam, Balok, and Zenfrost.
They get there and find the Hidden temple of "Thunder" HQ with the chamber of sacred stones from which the call was emanating.
Discovers Mysterious “Radiant Star” stone in one of the rooms.
Radiation from the stone mutate the crew into...
“Team Radiant Star”, who now posses strange powers, and enhanced attributes.
Those who have made the S.O.S find him and his crew, who have all been transformed by the Radiant Star stone.
The Hellinites cannot believe what has happened they show the team the prophecy.
Team Radiant Star is composed of “Mercilus”, "Emerald Son”, “Kotto”, “Romus”, and “Aquadane”.
THE WAR FOR HELLINITE BEGINS.
I am planning for the game to play out, mission based like the classic Super C for the Nintendo, with strategic points to destroy or combat, there will also be vehicle and aerial overhead warfare along with powerup collecting like Metroid, and with the vibe of Risk of Rain. Yeah, it's going to be tough and fun.
Red Moon Studio
Yes, as you can see Game Maker is really impossible to work with and a lot of the publishing on other systems like Playstation, XBOX and even android simply don't work. Features are broken and I'm tired of working with software that isn't up to par..so here we go Unity time to learn a new game engine...I will be teaming up with a coder friend and yeah this will be a good thing. Soon I will be entering art school so after that's through I will begin... Wish me luck folks...
Red Moon Studio
There is a cool Kickstarter campaign I have begun, take a visit and let me know what you guys want to see on there, and please help me out by opting for...
Here's what I've learned from selling games online, building an indie company, and designing a video game. Some helpful tips, pros and cons.
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