Moving pictures can tell more
At this point you can get some impressions about the game.
I like science fiction and good adventure games. In 2006 I published the adventure game "Captain Delta und die Quelle von Argos". This was the very first game published with Visionaire engine. A lot of time has passed and now I want to take another step. As a self-employed media designer I am working completely alone on this project. This will not be a "classic" adventure game. Our nameless hero is searching for hope. His trail brings him to a planet where only dangers are waiting for him. Will he ever find what he is looking for?
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