Over the past week I have been adding and tweaking the new color abilities. These are abilities or traits that you gain while you are a certain color. Warm colors give an ability that is activated, were Cool colors give an inherit trait, that is either active or not.
Red: Ability to double jump.
Yellow: Ability to hover (gravity is reduced, and momentum still effects your movements)
Blue: Trait that doubles your movement speed.
Green: Trait that reduces your fall speed by half.
From the screenshots you may be able to tell that there are fewer Warm colors than Cool colors. With the new abilities I wanted more control over how the level generated. You can now set how many of each colors is generated, or stop a color from generating.
It will still be at least another week, possibly more before the next Beta release. I'm hoping to flush out the idea into more of a game, and less of a "creative way to explore a painting", and I believe it is getting to that point.