After working on some rapid volume blocked environments ( and a short hiatus ), We are back to working within smaller environmental confines. The idea to to concentrate of non architectural and context specific details. Objects that build narratives within the game world.
In tandem with a basic shift in scale I am also using this room to explore the a more saturated pallet of hues, and sharper contrast with fewer lights.
Wow, is there any way I could buy some of that texture in wallpaper for my room? Haha I love it!
Hah ha ! Glad you like the wallpapers, but trust me you do not want them in your house since they are rather prone to mildew !