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A first-person Dark Fantasy adventure about self-discovery and growth.

Add media Report RSS Unseen Spirits: January Update
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Description

January 2019 update:
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🖥️
-Transfered to UE 4.21.1
-Fixed errors that came from transfer 🤬
-Lightmaps fixed (Thanks UE4 update!)
-Day/night cycle added (marketplace)
-Animation blueprints improved
-Expanded behavior tree function
-Improved NPC modular attributes
-Improved Dialogue system
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I'm happy to announce the first update of 2019!!! Which was a real HASSLE to get done because of the dialogue system
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I've set everything up so that when I make a new character.... instead of creating logic and data on multiple blueprints, I just plug in a few variable attributes, and their behaviors/set text are instructed by data tables and structure arrays. Im passing the npc dialogue states through the game instance, which broke when migrating files...but now fixed! 😀
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Expect future updates on minibosses, new gameplay mechanics, and more story progression. I have so much awesome stuff I'm waiting to share! 💪🏼