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Travel among the stars, explore planets and starports, trade and combat in a procedural 1:1 universe with seamless planetary and interstellar flight.

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Add media Report RSS Seamless transition Space to Planet, Procedural Terrain and Dogfight
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Description

Developed by Damiano Vitulli Univoyager.com
Music Licenced by bzur Bzurmusic.com
Audio Tracks Inkognito and Rain from album VII by bzur Open.spotify.com

This video shows the game engine at work on a smartphone. We will leave from a station in orbit on Mars to get to the surface of the planet where we will fight against a spaceship piloted with AI. Finally, unlike previous videos where we landed like a normal airplane, this time we will make a vertical landing on the Martian base.

So much time has passed since the last video. The last ones have been very difficult years on a personal level but the project is more alive than ever. As you will see, many progress has been made: HDR, Gamma Correction, improved lighting, shadows and planet rendering, multithreading support, memory management, AI, LUA integration, missiles, trails and, last but not least, the porting on Windows!

I am sorry for the low resolution of the video that was captured on my 4.7'' smartphone.
I want you to notice also that the background is actually not a skybox, the points are real stars that can be reached seamlessly ;)

I dedicate this video to my beloved father, who flown away on May 15. My father was the greatest admirer of the project, now he assists me from the deepspace :'-)

Thank you guys for your support and encouragement.

Damiano

Please note that this is a video captured during the development phase and may not represent the final version of the videogame. Many features needs still to be added or improved.

Univoyagerâ„¢ is an upcoming space flight and combat simulator videogame with procedural terrain rendering and seamless interstellar and interplanetary transfers.