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Have you ever wanted to be a spaceship Captain, facing real challenges and making meaningful choices; a Helmsman, evading missiles while keeping the enemy in your sights; a Tactical Officer, bringing destruction to your foes and managing away teams; a Science Officer, fighting an information war and directing researchers; or a Chief Engineer, pushing systems to their limits and overseeing technicians. If the answer is yes, Universe or Nothing is your game.

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Description

I am currently working the the animations for the Engineering UI and wanted to share the progress.

This is an animation test of the system status bars (on each system in the "wheel"), coolant bar (bottom left), heat bar (top right), hull strength indicators (surrounding the "wheel") and hit indicators (flashing around the "wheel").

The main animations left to do are buttons and the power connections (connecting the inner core to the outer systems on the "wheel").