Have you ever wanted to be a spaceship Captain, facing real challenges and making meaningful choices; a Helmsman, evading missiles while keeping the enemy in your sights; a Tactical Officer, bringing destruction to your foes and managing away teams; a Science Officer, fighting an information war and directing researchers; or a Chief Engineer, pushing systems to their limits and overseeing technicians. If the answer is yes, Universe or Nothing is your game.
UNION is a multi-crew space sim where up to five players command a single spaceship. In this video DevLog we demonstrate the Engineering Power Wheel Presets...
video devlog #2 - engineering power wheel presets
Our first in a bi-weekly series of video DevLogs. These DevLogs will hopefully give you a deeper insight into what UNION is and where it is going. This...
video devlog #1 and the launch of our forums
Where we talk about a little about simulating a spaceship, and our helm view.
november update: a million ways to die in space
We really want to be as open as possible with our community, and felt that this should extend to our Greenlight progress. We have details and stats in...
union greenlight progress (with stats)
This posts shows pre-alpha footage of UNION's combat, including the newly added torpedos. We've also just launched our Greenlight page!
pre-alpha combat video and greenlight page (dev log 6)
I have decided to put UNION on hold for the foreseeable future. In this post I give me reasons for doing so, and my game development path for the future.
project on hold
UNION is a cooperative spaceship simulation which is currently in development. These past two weeks I've been working on the core of the Engineering UI...
engineering station - power systems wheel (dev diary 3)
UNION is a cooperative spaceship simulator currently in development. In this news post I'm discussing the Engineer's power management system.
engineering power systems - wireframe (dev diary 2)
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