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40 miles under the Earth's surface a large research and refinery facility has faulted. Attempts to raise communication with the installment have failed. The status of all fifteen workers stationed within the facility is unknown and unstable readings were acquired before the facility went dark. Valvorta Industries' board of directors have elected to send an engineering specialist to assess the situation. The mission is simple: repair the output from the facility and rescue the distressed workers. Whether it's accomplishable is another matter, after all, how can you possibly hope to reach and hell and back?

Post news Report RSS February Tech Update 4

The fourth installment of February's tech installments.

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This week has been packed with activity! The dev's have been working on some great stuff. This is a very picture intense post.

Joe M. – Programmer

Corrected the crouching flashlight bug. Reprogrammed some of the chemical meshes. The chemical weld plates are now able to change meshes and materials when touched.

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John – Senior 3D Artist

Has been finishing and cleaning multiple in game models. Here is a preview of one of the new models that he’s created.

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Allison – Lead 3D Artist

More achievements created. She is also working on brand new art for all the trading cards. Can’t wait to see them!

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Joe W. – Lead Designer

Has been spending his time this week optimizing the upper blocks.

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Kerrigan – Junior Level Designer

She also finished the maintenance room puzzle coding. Building new vending machine for Oxygen Lab and fixing plant textured. She also has been working hard on making everything beautifully dirty and beat up. Microscope is completed and working beautifully.

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Stay tuned for even more exciting updates next week.
-The UE Team

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