An isometric view open world action-RPG taking place in a corrupted world falling apart. The game features a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly customized character! You’re free to mold your character thanks to a deep and rich customization system. And thanks to our complex crafting mini-game and our housing module you will be able to make your adventure feel as YOUR adventure!
As for today’s update, we want to present to you a video about the modding possibilities in the game.
modding possibilities of umbra
We are going to present to you a glimpse of one of the most exciting features of Umbra: the Apocalyptic Form!
apocalyptic form !
In today’s update, we want to share with you the early work available for the basic character customization elements in Umbra!
character customization and new reward tier
Information about end game, and a video about Randomly generated Levels and possibilities for mods!
video introduction to random dungeon generation + endgame content explained
Today, we are going to show you Umbra’s crafting and weaponry system!
crafting and weaponry system!
Today, we are going to talk about Umbra’s housing module!
housing system !
This has been a tremendous start for Umbra! In only four days more than 3,200 backers have joined our cause, pledging over $100,000 towards our main goal...
new video! environement and gameplay - physically based rendering and more!
Our Kickstarter is live, and has already raised more than $85000 in 72 hours!
umbra kickstarter - update 1
Our Kickstarter is now live! Umbra's Kickstarter is now live, revealing exciting new gameplay features, such as Apocalyptic Form, Housing and Weapon customization...
umbra kickstarter is live!
Our kickstarter is planned for the 13th of May! This video explain two basic gameplay mechanics of Umbra: The first one is the Resource Opposition system...
umbra gamplay video! kickstarter announcement!
In the previous article, we saw how level were generated in Umbra, based on various parameters defined in an XML file. In this article, we will focus...
devbog: level generator - final touch
We just opened our Screenshot Gallery! Check it out!
screenshot gallery is open!
We just released our GDC trailer! Umbra is an Hack & Slash featuring an open world, procedural skills and weapons, many loots, and aims to orient its...
umbra trailer - gdc 2015!
In the previous article, we saw how our Level Elements (Element of a Random Generated Level) were built. In this article, we will focus on the creation...
devblog : randomly generated level - part iii
In this article, we describe the parameters of our Level Elements, and the way geometries are assembled to create a level.
devblog : randomly generated level - part ii
As an independent developer thinking about replayability in a game, you must always consider the best way to generate variety of content with the minimal...
devblog : randomly generated level
We are proud to announce that Umbra features in Crytek's GDC 2014 FreeSDK showreel. Also, our AI middleware partner Kythera have some footage of the Game...
umbra - gdc 2014
Today we bring you some insight into the AI technology behind Umbra, our CryENGINE 3 hack’n’slash, with a tech demo from our partner, Intelligent...
umbra - dynamic navigation powered by kythera
We are a small team of indie developers based in France, working on a new RPG / Hack & Slash game in a Horror Fantasy world using the state of the...
umbra - rpg / hack & slash teaser announcement
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