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UemeU (You-Me-You) is a unique sandbox that allows users to play and create games, build virtual worlds and make stunning 3D art. You can build privately in your own world, or explore and collaborate in shared environments with players from around the globe. With an ever-growing library of shapes, colours, materials and gadgets along with an easy-to-use interface, UemeU will appeal to both gamers and designers alike. For more information please visit www.uemeu.com. --- To activate the game, press "Play Game" and "Get Keys". Then, register at uemeu.com/#/user/register, go to Account --> My Licences and paste your license key, press "Claim License".

Report RSS Update v0.23.0 Wondrous Walrus

Hello there! New version 0.23.0 "Wondrous Walrus" Take a moment to check the new patch notes. Make sure to report any bugs you found here or on our support mail!

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v0.23.0 Wondrous Walrus

New Features:

  • Added new Thruster Ue-nique.

Thrusters are special objects that are attached on other shapes in order to give them a force in a given direction. Can be activated with a keypress.

  • Scale from one-direction.

Players can now enable an experimental mode of scaling from one direction. It can be toggled on from game options panel.

  • Added new UemeU maps in the “Showcase” menu (Screenshots here):
    • Art Kills
    • Bad Henry
    • Neon Tree
    • The Castle
    • Landrunner’s House
    • The Dungeon
    • Winter Castle
    • UemeU Alpha Gallery





Improvements:

  • General improvements and redesign to the game menu.
  • Added name changing instructions to profile menu.
  • Added “Open Directory” and “Refresh” buttons to inventory panel.
  • Added an indication that something is happening when leaving the dressing room.
  • Added a tip icon that the help menu might be out of date.
  • Made the path from object spawning tutorial section in the tutorial more obvious.
  • Re-balanced volume sounds sliders.

Bug Fixes:

  • Fixed a bug where buttons on physics mass sliders didn’t work.
  • Fixed a bug where chat didn’t open properly when starting in play mode.
  • Fixed a bug where exceptions were thrown when trying to add particles to a group.
  • Fixed a bug where teleporter exits and entries “active lights” didn’t update properly when portals were deleted.
  • Fixed a bug where players were unable to enter multiplayer after checking “Do not remind me again”.
  • Fixed a bug where items didn’t delete correctly from the inverntory after the “Are you sure” prompt.

Updates:

Revamped Character Controller:New character controller is under development. I’m pleased to inform that with the progress made so far, the basic structure of the new character controller will be ready really soon. It already feels more responsive from the old controller and added many new movement abilities. In the meantime Marlon is working tentatively on keymapping new cool animations for UemaN.~ Stathis “Roiku”New Basic Movement Features:

  • Walking
  • Running
  • Sprinting
  • Jumping / Double Jump
  • Crouching
  • Sliding
  • [Secret]

Revamp Saving / Loading System:In order to fix a bug when loading worlds where loaded objects were falling through the floor we re-wrote the save system to load content in batches. So instead of loading an object giving it colour, material, special effects and so on, we now batched all the properties to load simultaneously instead of loading per object.~ Sam “Turbopig”Advantages:

  • More robust saving / loading.
  • More reliable loading in bigger scales.

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Skydante
Skydante - - 51 comments

I think if there was like a workshop or something like that it would be really cool ! :D

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Mentioum
Mentioum - - 21 comments

Hey Skydante - we have bi-weekly play sessions which are pretty much workshops. You can also get directly in touch with support@uemeu.com asking for help / a quick intro and you might be surprised at the level of help / tutorial you get from Dave :)

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