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You wake up in a laundromat. You have no idea how you got there, or even what you were doing before you came to be in such a terrible place. The front door is locked, the front window boarded and broken. Your only option is to descend into the basement, hoping for an exit. Lo and behold, the basement is a rather large entombment of hallways. Hope builds, as you follow exit signs and signals, hoping to find a way out. Eventually you come to a ladder. It looks like you have no choice but to descend. Two weeks is a horror game about exploration, claustrophobia, anxiety and pressure. You have exactly two weeks to find your way out of this quantum hell-prison, and each time something unfortunate becomes you, you are thrust back into the laundromat, another day gone and another attempt to be started. Will you make it? CAN you make it? Its up to you.

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