Two Interviewees was created in one day by one developer during the course of Narrative Game Design held by We Are Müesli in Bologna in January 2016. A mini game jam was organised within that course and the theme was "Simultaneous", chosen among four randomly picked jam themes.
An idea popped up during the jam: a game with two main characters who perform the same actions getting two opposite results. And who are they? What about a man and a woman? At a job interview, maybe?
There you go.
The game kind of worked, delivered the message and the gameplay was complex enough to invite replaying. In a few weeks the graphics was revamped with the aid of an artist (Emanuele Klemp), the text was translated from Italian to English with the aid of English-speaking friends (Tania Ziegler and Phoebe Revolta), a few extra gems were added thanks to a mysterious guy (@figuredisfondo) and Two Interviewees was published on Valentine's Day. It's here, on itch.io and on the Play Store.
Have a try.