The year 2014 marks an important change in the development process of our beloved simulation game TVTower. While we prior just developed inhouse using Subversion, we now opened the whole code to the world: just heat to github.com/GWRon/TVTower and crawl through our C, BlitzMax and Lua-Code.
If you are brave enough you can even submit some patches, make pull requests or just fork the code because you like forking. If you are not a programmer, stop crying and show a nice grin: you can help us out with ideas, testing the game for bugs: play around with it and if something is not as you want it to be yell out at our Board.
Not conscious enough to build your own executable of TVTower but you do not want to wait for the next official dev snapshot? You do not own BlitzMax? Do not worry: there is a compilation guide which guides you step by step to a useable binary. It does not matter what operation system you are using: we support Mac OS, Windows and of course Linux.
Happy code crawling.