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Left4Quake aims to bring Left 4 Dead to the Playstation Portable.

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Report RSS Zombies can do WHAT now?! (view original)
Zombies can do WHAT now?!
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Mobster103 Creator
Mobster103

enjoy;)

Reply Good karma+3 votes
z.franz
z.franz

NIIIIIICE!

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Necrod
Necrod

Awesome

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Ricardo123
Ricardo123

Omg so cool

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thewonderboy
thewonderboy

soooo, you can make them climb mountain side ? Im willing to see 200 zombies to climb on single wall to get to player :P

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unknow5763
unknow5763

cool :)

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ThePlasticBling
ThePlasticBling

thats amazing. well done!

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thonglover
thonglover

pistol looks handsome :P

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pinoy
pinoy

Zombie1: whoever gets on that building wins..
Zombie2: Challenge Accepted!
Zombie1: of course, you know what the prize is..

Bill: what are those two idiots mumbling about? They're not thinking of...CLIMBING! Oh shiiiii....!!

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Mr_Cookies
Mr_Cookies

I REALLY DONT HAVE WORDS FOR THIS...REALLY,IT TOOK 1 DAY TO JUST WRITE THIS.

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Ghost_Fang Author
Ghost_Fang

And apparently you broke your caps lock in the process

Reply Good karma+15 votes
TYSARD
TYSARD

DUN DUN DUUUUUNN!

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Hyper3D
Hyper3D

Wow, that looked better than I thought. o_O

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LookiScope
LookiScope

Very nice addition (:

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ceriux
ceriux

i bet their climb animation was worked on hard? i'm sure it was irritating figuring out the right position to place their hands? unless... you make a square box in max tested the size in a map , and used that as a place holder with in max so you had something to reference it =)

also kudo's looks very nice!

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Ghost_Fang Author
Ghost_Fang

Well it was animated first like that actually, and coding it was a hit or miss, I have a certain traceline they rely on to tell them its about waist high and to use that animation, and had to adjust the traceline accordingly, they will use that same one for things a little bit higher/lower after that threshold they either will just step up like a typical quake monster or use the second jump and grab animation, still a very buggy work in progress, but thanks for your support :D

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thunderising
thunderising

we need a bit better graphics?

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Description

I've come up with a concept to allow the zombies to climb ANYTHING (if the requirements are met) without using a single map entity. Make them universally climb and easy on the mappers.

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