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Left4Quake aims to bring Left 4 Dead to the Playstation Portable.

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Scar WIP
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gustav1
gustav1 - - 111 comments

uhh nice!

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xalener
xalener - - 1,605 comments

my fave :D

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blubswillrule
blubswillrule - - 561 comments

VERY nice, but a bit plain, focus on adding gritty detail to the guns ;)
also, adding some shadows to it turn the realistic look up A SHITLOAD ;)

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Ghost_Fang Author
Ghost_Fang - - 825 comments

thanks for the feedback, ill arrange something so you can talk to rushshot whenever he shows up again, I like your work, and I would like to take you up on your offer to give Rush some tips, that would be great!

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xalener
xalener - - 1,605 comments

A baked ambient occlusion map would be nice, but not rust and grime. If that were my gun I'd be cleaning it all the time. Even if only with my shirt.

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Mobster103 Creator
Mobster103 - - 915 comments

omg lemme animate

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UrbanKid
UrbanKid - - 200 comments

Damn..that is awesome!

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shiprocker
shiprocker - - 256 comments

Looks great!

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blubswillrule
blubswillrule - - 561 comments

well, not when you're being chased by zombies xD

anyways, what is this baked ambient occlusion ****? (yes, I do know what it is :P ) but you make it sound so fancy, it's called drawing light spots and dark spots on the texture xD

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blubswillrule
blubswillrule - - 561 comments

oops, this was supposed to be a reply xalener above :P

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xalener
xalener - - 1,605 comments

Well the renderer does that. IT could be done by hand but by no means would it be 100% correct unless the texture artist had a firm grasp on exactly how light bounces around on a surface. People can replicate it well but not as well as a machine.

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blubswillrule
blubswillrule - - 561 comments

ahh, but you see, for the machine to replicate it realistically, you would need a high poly model, this is where the human ability to visualize wins ;)

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Avenger2150
Avenger2150 - - 496 comments

Hmm, nice picture for a WIP :|

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Hyper3D
Hyper3D - - 42 comments

"DEMO XSI"...

What?

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IWANNAKILL
IWANNAKILL - - 243 comments

The bottom part of the gun looks a bit blocky.

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ceriux
ceriux - - 1,514 comments

thats because thats the part of the gun ingame you will see the least of. when making low poly models, you think in terms of does it's silhouette look good, not is it too blocky.

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shaddoty
shaddoty - - 2 comments

F***ing Sexy

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Description

Rushshots hard at work (still) and he has 3 more weapons almost done along with this one. I just don't have any pictures for them.