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Tiberian Sun: Reborn brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Tiberian Sun to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1999 classic, while integrating content from its expansion Firestorm with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

Post news Report RSS Update 1.1.4 released

It's been a busy month in the Reborn development team, between our recent move to the W3D Hub community and subsequent staff reshuffling, but we're kicking off the new era of W3D Development with patch 1.1.4 as a sign of things to come.

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Highlight features for patch 1.1.4 include;

  • Cyborg Reaper now heals in Tiberium
  • Rebalanced Officer and Cadre to not be clones of each other
  • Reduced splash damage and radius for Nod Rocket Trooper
  • Added experimental new Cyborg Reaper shotgun-web, let us know your thoughts on this
  • Technicians and Engineers can now repair vehicles (extremely slowly) in a pinch
  • Improved Orca flight physics

You can read the full announcement in blog 22, posted on our new forums at w3dhub.com

As always this patch is available via our W3D Hub Launcher and will be automatically installed the next time you join a TSR server via the launcher. We look forward to seeing you ingame and hearing your feedback.

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NodGuy
NodGuy

"Technicians and Engineers can now repair vehicles (extremely slowly) in a pinch"

My favourite part. Awesome.

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