After 7-8 months of ambitious and hard work, we've finally launched the alpha version of our indie horror game "Try To Fall Asleep". It is a work in progress though, and there still might be a few problems, bugs and glitches in the alpha, so if you find any, then please let us know and we'll try to fix them as soon as possible.
The main propose of this build was to show the game's idea and it's potential to an audience, see the reaction of this project and see if people are interested in this game. This release could also help us to get some much needed support and feedback from the community which we could then use to perfect the game.
Here's the alpha! - Indiedb.com
If you have any questions about the alpha, feel free to ask! I'll do my best to answer most of them.
Thank you for reading this article! :)
Basil - lead developer of TTFA