The game changes it's lore everytime you take missions from different people,
to insure proper gameplay, stay on the track and don't become allied with others.
One of our workers "Adnan" suggested a more Subtle HUD so this one is the new replacement for the old one.
The bars of the organs, will appear red with the organ receiving damage appearing red too, also the radar's inner view will become vivid and will eventually show bloodshed of the direction the player's taking the damage from.
This is a preview of what the game looks like while in the editor. Nevermind the HUD's size, it will be normal since this is only the output of the Game's...
We are temporarily taking Try Hard off for editing, soon it will have an updater.
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