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New demo's out! Check it out and vote for Indie of the Year please!

Download TREPANG2 2018 Demo - Indie DB

Features:

  • Immersive single player experience
  • Brutal, fast paced close quarters gunfights
  • Activate Focus mode to slow down time, dodge bullets, react and move with superhuman speed
  • Use the shadows and your Cloak ability to evade and ambush enemies
  • Demo's out, get it now and vote for Indie of the year!
  • Powerful weapons with devastating effects on enemies
  • Demo's out, get it now and vote for Indie of the year!
  • Kinetic melee combat: Punch, kick and slide at any time, in combination with your weaponsAI Showcase
  • Next generation enemy AI who attack, retreat, cover each other and use real world tactics as a team to hunt you down with no scripting
  • Chaotic shootouts involving multiple factions


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RSS Articles

Those explosions from last time are still being worked on... In the mean time, let's look at the new character models.

New SoldiersNew Soldiers New SoldiersNew Soldiers New Soldiers


These were created by the very talented character artist from Brazil, Jackes Tabach. Check out his portfolio for some of his other cool models.

Pretty happy to finally say goodbye to those placeholders. They were from Adobe Fuse (albeit heavily modified), which is a great free character model resource but unfortunately everyone has been using their models... Including masterpieces like Hunt Down The Freeman (lol).

Video Update

Anyways, here's basically a video summing up a few cool new things that are being worked on, or you can scroll down for text and gifs if you prefer.


Improved hit reactions

There was an awful glitch before where hit animations wouldn't play at all, so enemies would just freeze up suddenly. This made weapons feel really weak and enemies felt really spongey. Now with proper hit reactions it's much more satisfying to riddle enemies with bullets. More specific hit animations coming soon (for head, arms etc).

March Update


March Update


Helmets

Some enemies can wear helmets. Makes it much harder to headshot them, so you'll have to be more precise with your shots, aiming at exposed areas. Or spraying at centre of mass works too :P

March Update


March Update


Dodging bullets


Bullets now slow down once they get close to you, so enemies from far away are still a threat. Their bullets will quickly close in on you but slow down at the last second, giving you just enough room to dodge them (was way too easy before, bullets were just constantly slow, even if an enemy was shooting at you 200 metres away haha)

March Update


That's all for now, follow and stay tuned for more cool updates and info on another free demo coming out later this year :D

New explosions, character art, voiceovers and more!

New explosions, character art, voiceovers and more!

News 4 comments

Check out some new voice lines with cool new filters, character art, explosions (of course) and tons of fixes to address issues that came up during the...

Year in review

Year in review

News 6 comments

Top 100! Thanks everyone! Let's talk about next year's plans and how much progress we made this year.

Single player demo is out!

Single player demo is out!

News 2 comments

Do you like shotguns, kung fu, slow motion, miniguns, gore and explosions? If you answered yes to any of the above, I've got something fun for you :)

Demo coming this week!

Demo coming this week!

News 7 comments

Slow motion bullet dodging gunfights, limb tearing explosions, slidekicking, miniguns and more, coming to you in a demo within a few days!

RSS Files
TREPANG2 2018 Demo

TREPANG2 2018 Demo

Demo 3 comments

Get ready for some badass gunfights with kung fu, slow motion, sneaking in the shadows, and tons of gore and explosions. Tons of progress this time, check...

TREPANG2 TestChamber V1.1 2018

TREPANG2 TestChamber V1.1 2018

Demo 10 comments

Not exactly a demo (that's coming soon though), but a fun sandbox environment to play with guns and enemies :)

Trepang 2 Demo 32bit

Trepang 2 Demo 32bit

Demo

WARNING: THIS VERSION IS NOT FULLY SUPPORTED! Download at your own risk.

TREPANG2 Prototype 1 Demo 2017

TREPANG2 Prototype 1 Demo 2017

Demo 5 comments

Early prototype demo from 2017 submitted for a contest.

Comments  (0 - 10 of 105)
Reemiel
Reemiel

Will you do multiplayer?

Reply Good karma Bad karma+2 votes
wilsonC Creator
wilsonC

Hey sorry for the late reply! There are no plans for multiplayer at this time, all efforts are on making a kickass singleplayer experience.

Reply Good karma+1 vote
IDrinkLava
IDrinkLava

I discovered Trepang2 from the comments section of a Civvie 11 video. I must say, this has to be one of the most awesome indie FPS games I think I've played in a long time. It nails that F.E.A.R. style better than either of the sequels! The choice between using bullet-time or the cloak adds a lot of depth to the combat mechanics.

I don't know if the developer reads these comments, but I do have a list of criticisms if he's interested.

Reply Good karma Bad karma+4 votes
wilsonC Creator
wilsonC

Hey thanks so much for checking out the demo, and sorry about the late reply! Feel free to contact me by joining the discord (https://discord.gg/3KUwkEX), email: wilson@trepang2.com or just post here. Looking forward to hearing your input!

Reply Good karma+3 votes
IDrinkLava
IDrinkLava

I run a series on Youtube about 3D sound in gaming and one of the videos I covered was Trepang2. I left a pinned comment on the video with a list of 8 suggestions, but the 2 main ones were that the dark areas become TOO dark after dying or reloading once and that enemies need better indicators that they're dead. I often filled enemies with minigun bullets in my various playthoughs only to find them getting up 5 seconds later.

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wilsonC Creator
wilsonC

Hey thanks so much for taking the video and listing your suggestions, it's really helpful. Fortunately most of those issues have already been mentioned and will be addressed in the next demo - especially the one about being hard to see.

I'm interested in hearing more on what you thought of the audio though, any chance I could talk to you on discord(wilsonc - Trepang2
#2639) or email (wilson@trepang2.com) about that? :)

Reply Good karma+2 votes
IDrinkLava
IDrinkLava

Sorry it took so long to get back to you. I didn't forget. I finally finished writing my suggestions and sent them through email.

Reply Good karma Bad karma+2 votes
Maniac_YKT
Maniac_YKT

Damn, dude!

I believe you have something great in this, a true F.E.A.R. spiritual successor!

Reply Good karma Bad karma+3 votes
fox1988bs
fox1988bs

Gameplay Brazilian

Reply Good karma Bad karma+2 votes
ulrasor
ulrasor

Hey this demo is pretty good! My only real problem so far is I guess that the visuals are very distracting at times. Like it's incredibly hard to see the soldiers, and the lens flare/glare is VERY harsh.

Maybe that's just for one level but it's hard to play for me.

Reply Good karma Bad karma+4 votes
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Trepang2
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Windows
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Latest tweets from @wilsoncindiedev

Enemy reaction speeds scaled by difficulty. Slow and chill on easy, ninja aimbotters on hardest. #gamedev #ue4T.co

Mar 24 2019

Some more fun with enemy hit reactions #ue4 #pcgame T.co

Mar 22 2019

Even if your enemies wear a helmet, a precise #headshot at exposed areas can get an instant kill. #gamedev T.co

Mar 20 2019

Can't wait to play with this! Just think of the possibilities... T.co

Mar 20 2019

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