Trashcan Game Engine (TGE) is a 3D game engine made in Java built around the LWJGL library.
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Design focus:
Long term goals:
Sorry for the lack of updates, but it has been a busy year!
The project is no longer a "game", its a "game engine" and the only gameplay in it will be a demo of the engines capabilities.
Things are progressing, but I don't know when the next version will be released.
My main focus is on the engine first and the editor (TrashEd) second.
Latest news about Trashcan 2346, release date for v0.160 and status update.
Things to come, my new project "TAG" and some things about IGOTY 2009.
Trashcan 2346, v.0.150 has been released! New features: better file hierarchy, code cleanups etc.
Trashcan 2346, v.0.140 has been released! Take it for a test drive and break it for me! ;)
Trashcan Game Engine - v.0.200 Alpha Build - 2011-02-27
Version 0.155 of the Trashcan Game Engine. Source code is included. (Java is required.) Enjoy!
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I'm sure it doesn't matter much, but Trashcan Game Engine (TGE) has the same acronym as Torque Game Engine (TGE).
Never thought of it before... :S
Seems... interesting... :D
Nice going! It's fun! Just like Doom was! So nice going!
LOL I will make an assumption and say your a DooM 1+2 Fan. I AM TOO!
Yes I am! ^_^
love it :o)
Thanks :)
cool stuff! plans on an editor too?
Yes, an editor is in development.