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Some key features:+ Action Combat – Either completely free action (like Dragon Nest) or clever use of soft-targeting (like Tera)
+ Up to 16 playable classes and beyond – The player may choose freely between each class at will (inspired by Eden Eternal). We planned for up to 16 but there are no limits.
+ PVP – 1v1 Duels, 1v1/2v2/3v3 Arena, 3v3/3v5/5v10/16v16 (any variation of 1-16 vs 1-16) GvG, as well as weekly/monthly/yearly tournaments & events
+ Guild specific quest-lines and events on an ever-changing guild board.
+ Player & Guild housing – Players can build or buy and furnish a house. Guild masters can choose from a variety of guild halls.
+ Engaging quests, huge immersive world to explore, cute anime-style characters, free-to-play (with cosmetic micro-transactions) and completely PLAY-to-WIN.+ Oculus Rift Compatibility – Experience the game in full Virtual Reality with the Oculus Rift headset.

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Pre-Alpha

News

Transcendia has entered the next stage of development, Pre-Alpha, as of 2/13/2015.

Transcendia a.k.a Project Infinity is a 3D (M)MO Action-RPG with anime inspired characters set in a fantasy/realistic environment.

Some key features:

+ Action Combat – Either completely free action (like Dragon Nest) or clever use of soft-targeting (like Tera)

+ Up to 16 playable classes and beyond – The player may choose freely between each class at will (inspired by Eden Eternal). We planned for up to 16 but there are no limits.

+ PVP – 1v1 Duels, 1v1/2v2/3v3 Arena, 3v3/3v5/5v10/16v16 (any variation of 1-16 vs 1-16) GvG, as well as weekly/monthly/yearly tournaments & events

+ Guild specific quest-lines and events on an ever-changing guild board.

+ Player & Guild housing – Players can build or buy and furnish a house. Guild masters can choose from a variety of guild halls.

+ Engaging quests, huge immersive world to explore, cute anime-style characters, free-to-play (with cosmetic micro-transactions) and completely PLAY-to-WIN.
+ Oculus Rift Compatibility – Experience the game in full Virtual Reality with the Oculus Rift headset.

As you can see, this game isn’t intended to be excessively innovative but the plan is to deliver unmatched user support & experience and just listen to the players and build a game they can enjoy for years to come. The underlying plan (and reason for anime characters) is to appeal to eastern markets (Korea & Japan) the biggest spenders on MMO games.Project Infinity is the first title developed by our in-house development team, Dreamboat.

Dreamboat Team:
James (Jack) – Creative Director/Producer & Head Programmer
Alex – Writer
DMR Sound – Music & Sound FX

Outsource:
EchoSpawn Studios – Art (outsourced)
CrossRoad Studios – Art (outsourced)
CMSZombie – Web Development & Hosting (outsourced)

Our current development cycle which will bring forth Pre-Alpha version will span the next 4-5 months.

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RonielAlvesTr4
RonielAlvesTr4

Amazing!

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Guest
Guest

How much customization of our appearance will we have?

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Guest
Guest

When can we expect to see another test? Also, how do we go about becoming a tester? The forums were down so I didn't have much to go by.

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