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Tower Rush is an enriched unit recruitment game that pits you against waves of incoming enemies. Recruit, fight, and rush the enemy to victory!

Post feature Report RSS Tower Rush Build 3.29 introduces enemy ranks!

In this large patch we introduce enemy ranks as well as some minor tweaks and new power ups.

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Lot's of exciting changes are in for Tower Rush. The game is currently slated as 'coming soon' on Steam with an expected early-access date of late May 2021.

You can Wishlist the game on Steam here:
Store.steampowered.com

Loads of features in our updates as usual, but here are the highlights!

Gameplay:
- Reworked enemy spawning functionality. Excluding bosses, enemies now may display a star rank next to their health that indicates if they have grown stronger during battle.
- At the start of each stage, most enemies will not have a star rank but as you progress and get closer to conquering towers, you will find that enemies will get stronger over time.
- The longer a stage takes to win, the harder it may get to defeat it.
- Added counters for each class type that indicates how many of that type of class is alive in battle.

enemy upgrades banner

Gold Rate:
- Increased income rate slightly for income ranks 2 to 10.
- Decreased income upgrade required for income ranks 2 to 10.

Units:
- Increased Cleric hire cost from 15 to 17 gold.

Guardians:
- Increased Durheim's unlock cost to 8000 gems.

Durheim

Threats:
- Threats now have knockback (similar to archer units).
- Increased armor of stage bosses 22 through 29.

Enemies:
- Slightly reduced income given from killing enemies.

Threats (bosses):
- Increased armor of all bosses slightly.

Talents:
- Fixed description of 'Jimmy Jangles' to mention spellcasters specifically.

Favors:
- New Favor, Displace: Instantly send all enemies back to their towers.
- New Favor, Heavenly Sword: Send 10 magical swords from the sky to damage normal enemies for 35% of their health.

Unit Cap:
- The further you upgrade your cap limit, the greater the increase:
- Cap Rank 1, 2, and 3 allow 3 extra units each.
- Cap Rank 4, 5, and 6 allow 4 extra units each.
- Cap Rank 7, 8, and 9 allow 5 extra units each.
- Cap Rank 10 allows 7 extra units, for a total of 45 units.

Hotfix:
- Fixed leaderboards from being draggable.
- Lowered sensitivity on leaderboards to allow better scrolling with mouse wheel.

Site: Megaglope.com

Twitter: Twitter.com

Discord: Discord.gg

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