Tourmaline is a 2d Action Platformer Metroidvania where the player must explore the city of Tourmaline, finding new weapons and spells on the way. You will fight unique enemies ranging from the cursed undead, to divine beings, as well as bosses.
Thank you for checking out the game, if you have any suggestions, found any bugs, or just have something to say please feel free to do so, feedback is always appreciated.
Note: As this is an early demo of the game, so what you see here may not represent the final game.
The following video is a demonstration of some new rooms I have created for the game, these rooms will be part of the larger train station area in the game.
The most notable additions that can be seen in the video are improved parallax scrolling backgrounds, I plan to make greater use of this effect in the future, my current system is capable of both horizontal and vertical parallax scrolling (Though vertical scrolling is unused in any of the rooms shown.) I will post more updates in the future to show how progress is going, thanks for your time.
Here's a bonus screenshot:
Welcome to another Tourmaline Devlog, my most recent efforts in Tourmaline have been towards adding in all of the abilities the player will unlock throughout...
This is a new demo and does not include any of the rooms showed in those updates. While making the demo I felt that level was not a good example of what...
Sorry for the recent lack of devlogs, I've been hard at work on the next demo and am still not ready to release a major update.
Welcome back to another Tourmaline Progress Update, this weeks focus is on combat, enemies, and player trails.
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- Fixed item description text was too small - Added new tutorial for magic - Added help section in menu - Added health orb in second room to clarify tutorial...
To start id like to thank everyone keeping track of this project this far, as always feedback is appreciated so if you have anything to say or ask feel...
An alternative zip download for those who prefer it. No updates or changes have been made between this version and the executable version.
This is the Demo Ver 1.0, It is a slightly updated version of the demo that I uploaded to Itch.io previously. Differences mainly include small bug fixes
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