• Register

Tzipora Herzog repays her student debts reluctantly running security errands for an extremely wealthy, yet highly dysfunctional family. Yet you are about to stumble upon a Cold War era conspiracy involving Neo-Nazis, Catholic Fundamentalists and Old money dynasties, who are out for your blood...

Post feature RSS Villa Therese Tech Demos

The Villa Therese Tech Demos are out on IndieDB for Windows. Try them out!

Posted by on

Frankly, I was very reluctant going on IndieDB again with Total Rendition. Especially considering I will forever associate with my previous project Fifth Column. I felt that while I - and possibly Fifth Column itself - would benefit from a hiatus, Total Rendition is probably the one thing I should be working on.

Following an approach I call Iterative Prototyping (that is to say, make lots of early demos to see which one has the most interesting mechanics), I want to involve you closely in its development. While I may have a certain view of what I think Total Rendition should be like, it is your involvement that it will make it a polished and engaging experience. The result of this approach are the Villa Therese Tech Demos. Indeed, the name itself is emblematic of this approach as it was coined by Total Rendition's composer Stefan Klein, who named the demos after the location featured therein.

My approach to building games is admittedly very narrative driven. The premise was created well before I decided on the gameplay mechanics at large. And at large, the gameplay mechanics were decided upon because I deemed them to help player getting immersed with the story. Hence, books and newspapers can be read, following the Elder Scrolls and Deus Ex series. This is just one example.

screenshot0094 4

Edinburgh video-gamers

During an event with Edinburgh video-gamers, I had the very same Villa Therese Tech Demos (apart from the latest version, showcased to them. It soon turned out to be a treasure trove of novel ideas which were to be used in Those who played the Villa Therese Tech Demos felt Total Rendition's gameplay would benefit from more interactivity. I was intent on delivering on that. Every single container can now be interacted with. It is quite possible this interactivity will be extended further, to (re)create an interactivity similar to the classic (i.e. the first two) Fallout games.

screenshot0094 5

I felt that thus far, the increased interactivity is a meaningful addition to the gameplay. Especially considering certain skills such as Lockpicking and Sabotage will be necessary to open certain containers that have goodies and other aids for the player, making the choice whether or not to invest in these skills an important player choice.

screenshot04 0093

Get Total Rendition

Backing Total Rendition on Patreon may well become crucial to get it off the ground. Doing so will make you privy to exclusive information about Total Rendition and other exclusive communication channels.

Remember, Total Rendition is not possible without YOU! Become a Patron!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Total Rendition
Windows, Mac, Linux
Developer & Publisher
Schizotypy Studios
Send Message
Release date
Game watch
Related Games
Total Rendition
Total Rendition Role Playing
Related Engines
Unreal Engine 4
Unreal Engine 4 Commercial
Related Groups
Indie Devs
Indie Devs Hobbies & Interests with 1,666 members
Linux Gamers
Linux Gamers Fans & Clans with 2,972 members
Schizotypy Studios
Schizotypy Studios Developer
Unreal Engine Devs, Modders and Players
Unreal Engine Devs, Modders and Players Fans & Clans with 694 members