A personal adventure where you have to explore a bizarre and weird world populated by memorable characters with a emphasis on psychological horror the like never seen before in a point and click horror game. You play as Damien, a boy whose mom recently went missing, so alongside his best friend Shiny, a glow in the dark dinosaur plushy, he embarks on a journey to find her.
Note: This post is extremely long, we're going to talk about the events that most marked us as creators and how they changed the project as a whole. This...
a look back at 2018
Welcome to the second blog edition of 'Back Then'! In this edition, we're talking about how the controls worked before, what caused us to change them...
back then - devblog #2 | control
Welcome to the first blog edition of 'Back Then', a game about a wheelchair-bound Alzheimer's victim.
back then - devblog #1 | impact
In this blog we'll be talking about the newest update to the pre-alpha demo and why we made the changes we did, we'll show you some videos youtubers made...
dev blog #7 - pre-alpha update, making the scenarios come alive
From our first award win to a playable pre-alpha demo, we're discussing what's been going on and what's happening next!
dev blog #6 - indie x report, pre-alpha is released and what's next?
Enemies in Shine are manifestations of emotions, issues and behaviours us human folk have, things such as pretending everything is ok when you have a...
dev blog #5 - enemies
Let’s talk about what the game has the most of, scenes. You know what I’m talking about, the game consists of “rooms” or “screens” or well...
dev blog #4 - art and how we got there.
Game feel is a very weird thing to talk about, I know, but it’s essencial to make a game have it’s own identity, games, especially indie games, thrive...
dev blog #3 - game feel
In the second edition we’ll be going what makes Shine tick, what you do in it, what makes it flow and how we got there.
shine - dev blog #2 - mechanics
In the very first weekly dev blog we'll briefly explain what Shine is, what we're trying to accomplish and where we're going with it.
dev blog #1 - what is shine anyways?
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