TigerCake is going to be some form of abstract styled first person shooter. May include some humor, so things aren't too serious.
Showing off player's new abilities: jump kick, rolling and stealth.
If player moves slowly, he becomes invisible, and the enemies may have difficulties spotting the player.
Hey, wait... now, when does player move slowly?
And since the chase camera works so well, I decided to record/play with it. There were like 2 points in the demo where it felt like going into a bad place.
In first person view the rolling only spins the arms/weapons around, but the view stays pointing forward (would be very disorienting to roll the view).
how is this not greenlit yet? it's amazing!