TigerCake is going to be some form of abstract styled first person shooter. May include some humor, so things aren't too serious.
The chase camera's desired position can be adjusted with console cvars. This allows having player somewhere off center too. Aiming should still be toward the crosshair.
Seems to work about right.. but nearby walls or things might make the attack hit it/them, instead of where the crosshair is pointed at.
I think melee and the kick & roll use the same aiming direction as in first person. They're better to be aimed with the character instead.
But overall the off center chase cam feels a bit difficult compared to having it centered. I guess it's ok for some screenshots sometimes.