I regret having to come here to share this with everyone, but we have one again underestimated the time necessary to get Desura to accept our project. We understand that moving the release date is probably the least professional thing that one can do as a game developer, but we find ourselves moving too many parts at once (business, testing, development), and we hope that our customers can accept that this project is entirely a learning process for our team.
We are removing our release date at this point, as we are unsure of any more possible delays that may occur. When we receive word that we are able to post our project on Desura, we will update our page once again.
We truly apologize, and we hope you'll be back for the release of our demo for Mac, sometime this week.